Playground; gymnasium._
All of the players but one join hands in a circle. The odd player in
the center runs around on the inside of the circle and hits one of the
players with a wisp of grass, if the game be played out of doors, or
tags him if played indoors. Both players then run out of the circle,
it being the object of the player who was tagged to catch the odd
player before he can run three times around the outside of the ring.
As the runner completes his third time around, the players in the
circle cry "High Windows!" and raise their clasped hands to let both
of the players inside. Should the one who is being chased succeed in
entering the circle without being tagged, he joins the circle and the
chaser takes his place in the center. Should the chaser tag the
pursued before he can circle the ring three times and dodge inside at
the close, the chaser returns to the circle and the one caught goes
again into the center.
It is permissible to vary the chase by running away from the immediate
vicinity of the circle. Should the chase then become too long, the
circle players may call "High Windows!" as a signal for the runners to
come in. This call is made at the discretion of a leader, whether he
be one of the circle players appointed for that purpose, or a teacher.
HILL DILL
_10 to 30 or more players._
_Playground; gymnasium._
Two parallel boundary lines are drawn from thirty to fifty feet apart;
or the game is often played between the curbings of a street, which
serve as boundaries. One player is chosen to be It, and stands in the
center. The other players stand in two equal parties beyond the
boundary lines, one party on each side. The center player calls out,
"Hill, dill! come over the hill!" The other players then exchange
goals, and as they run across the open space the one in the center
tries to tag them. Any who are tagged assist him thereafter in tagging
the others.
This game is not well adapted to very large numbers of players,
as it brings two opposing parties running toward each other in
the exchange of goals. It is especially suited to conditions
where a very wide central field lies between the goals, thus
giving opportunity for the players to scatter.
HIP
_5 to 30 or more players._
_Playground._
All of the players stand in an informal group. One of them is provided
with a stick about the size of a broomstick and about two feet long.
He throws th
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