ttle children for
this game by telling them of the way doves and hawks are trained as
pets.
This game is played by little girls in China, and is one
reported by Dr. Headland in his charming book on the _Chinese
Boy and Girl_. Some additional points are given here, kindly
supplied by Dr. Headland to the author.
LOST CHILD (THE)
_10 to 30 or more players._
_Schoolroom; parlor; playground; gymnasium._
This is a quiet game designed to test the memory, and makes an
interesting variation when players are tired of active games. The
players are all seated, with the exception of one, who is sent from
the room. Or if the game be played in an open playground, this one
player may blind his eyes in a corner of a wall or fence or behind a
bush. When this player is well out of sight and hearing, the leader or
teacher beckons one of the players, who leaves the group and hides. If
in the schoolroom, this may be done under the teacher's desk or in a
wardrobe. The rest of the players then change their seats, and the one
who is blinding is called back and tries to tell which player is
hidden. When successful, this first guesser may be seated and another
chosen to blind. Otherwise the first guesser blinds again.
MASTER OF THE RING
_2 to 30 or more players._
_Playground; gymnasium._
A circle is drawn on the ground. The players stand shoulder to
shoulder inside the circle, with arms folded either on the chest or
behind the back. The play starts on a signal, and consists in trying
to push one's neighbor with the shoulders out of the circle. Any
player overstepping the line drawn on the ground drops out of the
game. Any player who unfolds his arms or falls down is also out of the
game.
The Master of the Ring is he who in the end vanquishes all of the
others.
MAZE TAG
(Line Tag; Right Face)
_15 to 100 players._
_Playground; gymnasium; house party._
All but two of the players stand in parallel lines or ranks, one
behind the other, with ample space between each two players and each
two ranks; all the players in each rank clasp hands in a long line.
This will leave aisles between the ranks, and through these a runner
and chaser make their way.
The sport of the game consists in sudden changes in the direction of
the aisles, brought about by one player who is chosen as leader and
stands aside, giving the commands, "Right face!" or "Left face!" at
his discretion. When one o
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