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ttle children for this game by telling them of the way doves and hawks are trained as pets. This game is played by little girls in China, and is one reported by Dr. Headland in his charming book on the _Chinese Boy and Girl_. Some additional points are given here, kindly supplied by Dr. Headland to the author. LOST CHILD (THE) _10 to 30 or more players._ _Schoolroom; parlor; playground; gymnasium._ This is a quiet game designed to test the memory, and makes an interesting variation when players are tired of active games. The players are all seated, with the exception of one, who is sent from the room. Or if the game be played in an open playground, this one player may blind his eyes in a corner of a wall or fence or behind a bush. When this player is well out of sight and hearing, the leader or teacher beckons one of the players, who leaves the group and hides. If in the schoolroom, this may be done under the teacher's desk or in a wardrobe. The rest of the players then change their seats, and the one who is blinding is called back and tries to tell which player is hidden. When successful, this first guesser may be seated and another chosen to blind. Otherwise the first guesser blinds again. MASTER OF THE RING _2 to 30 or more players._ _Playground; gymnasium._ A circle is drawn on the ground. The players stand shoulder to shoulder inside the circle, with arms folded either on the chest or behind the back. The play starts on a signal, and consists in trying to push one's neighbor with the shoulders out of the circle. Any player overstepping the line drawn on the ground drops out of the game. Any player who unfolds his arms or falls down is also out of the game. The Master of the Ring is he who in the end vanquishes all of the others. MAZE TAG (Line Tag; Right Face) _15 to 100 players._ _Playground; gymnasium; house party._ All but two of the players stand in parallel lines or ranks, one behind the other, with ample space between each two players and each two ranks; all the players in each rank clasp hands in a long line. This will leave aisles between the ranks, and through these a runner and chaser make their way. The sport of the game consists in sudden changes in the direction of the aisles, brought about by one player who is chosen as leader and stands aside, giving the commands, "Right face!" or "Left face!" at his discretion. When one o
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