nd coats are the usual donations.
STEP
_5 to 30 or more players._
_Playground; gymnasium._
The ground is marked off by two parallel lines from fifty to two
hundred feet apart. One player, who is chosen to be counter, stands on
one of these lines with his back to the other players, who line up on
the opposite line.
The object of the game is for the players who are lined up in the rear
to advance forward until they cross the line where the counter is
stationed. They may only advance, however, by short stages, during
which the player in front counts ten.
The game starts by this forward player counting ten loudly and
rapidly, the other players moving forward while he does this, but
immediately that he says "Ten!" they must stand still, and he at once
turns to look at them. He will call the name of any player or players
whom he sees moving, and any so called must go back to the starting
line and begin over again. This counting of ten by the one player and
moving forward of the others continues until all have crossed the line
where the counter stands. The last one over changes places with him
for the next game.
This game is a great favorite, especially with girls, though
the writer has known many boys to play it persistently. The
players will learn to use much caution in moving forward, often
stopping before the count of ten, to be sure that they shall
not be caught in motion. The progress thus made may seem slower
than that of those who dash forward to the last moment, but as
with the famous hare and tortoise, this slower but continuous
method often wins.
STILL POND; NO MORE MOVING!
(Still water, still water, stop!)
_5 to 30 or more players._
_Parlor; gymnasium; playground._
One player is blindfolded; the others scatter promiscuously. The
blindfolded player is led to the center of the playground, and
asked:--
"How many horses has your father in his stable?"
He replies, "Three."
"What color are they?"
"Black, white, and gray."
"Turn around three times and catch whom you may."
The blindfolded player is then spun around so as to confuse his sense
of direction. He then says, "Still pond; no more moving!" whereupon
the other players must stand still, being allowed only three steps
thereafter. The blindfolded player begins to grope for the others.
When he catches one, he must guess by touching the hair, dress, etc.,
whom he has caught.
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