business men in a Y. M. C. A. gymnasium who resorted even to
leapfrog tactics in the strenuous sport they put into this
game.
TOMMY TIDDLER'S GROUND
_5 to 30 or more players._
_Playground; gymnasium._
The ground is divided by a line into two equal parts. One of these
belongs to Tommy Tiddler, who stands on his side of the line and may
not cross it. All of the other players are on the other side of the
line, and venture across the line into Tommy Tiddler's ground,
taunting him with the remark,--
"I'm on Tommy Tiddler's ground,
Picking up gold and silver!"
Tommy may tag any one on his ground, and any one so tagged changes
places with him. The players will learn to add to the interest of the
game by venturing as near Tommy Tiddler as possible and being very
tantalizing in inducing him to run after them. Tommy Tiddler, on his
part, will find opportunity for considerable finesse, such as in
appearing to give his attention entirely to one player, then suddenly
turning and dashing for another.
TOSSING WANDS
_10 to 60 or more players._
_Gymnasium; playground; schoolroom._
This game is played in two forms, line form and circle form.
LINE FORM.--The players stand in two lines or ranks facing each other,
all those in one line being provided with gymnasium wands about three
feet in length. A leader is appointed who either counts or commands as
a signal for tossing the wands back and forth from one line to the
other: as, "One, two, three--toss!" This is even more effective if
gymnastic movements be taken on the three counts, as bending the trunk
forward with the wand downward, stretching the arms upward with the
wand overhead, extending it forward at shoulder height, and then
tossing backward over the head. The signals for this would be "Bend!
Stretch! Out! Toss!"
The wands should first be held in the hand with the palms upward, and
caught with the hands in the same position. Later, the hand position
should be reversed, the wand being grasped with the downward-turned
palms.
CIRCLE FORM.--When players are proficient in catching in opposite
lines or ranks, they should form a circle, facing around in single
file, each player being provided with a wand which is tossed backward
over the head and caught by the player behind. This may be done best
rhythmically with the exercises and commands mentioned above, "Bend!
Stretch! Out! Toss!" The wand should be caught with the palms
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