the
word "wolf" at the end of the leader's lines, the latter often
tantalizes the wolf by saying, "I spy the woolly, woolly--lamb!" or
"the woolly, woolly--cat!" or names any other animal he chooses, with
a pause before the name, to prolong the suspense of the impatient
wolf, finally ending up with "the woolly, woolly--wolf!"
Any sheep tagged by the wolf becomes a wolf and joins the wolf the
next time, hiding either in the same den with him or in a separate
den. When there is more than one wolf, the leader halts his sheep
whenever he spies a wolf, whether it be the original wolf or not, and
all of the wolves join in the chase when the sheep run back to the
pen. The game ends when all of the sheep have been caught.
The wolf has several resources at his command for catching sheep in
addition to a simple chase. If at any time while in hiding he spies
the sheep before they spy him, and considers their position in
relation to the goal advantageous to himself, he may call, "Stand your
ground, three feet!" whereupon the sheep must instantly stand still
and then take three steps toward the wolf and stand again until he
jumps toward them, when the chase for the sheep pen begins. The wolf
may also exercise considerable finesse by running directly for the pen
if he be in a position to reach it quicker or more directly than by
chasing the sheep. Should he reach the pen first, he may then tag the
sheep as they run in. One sheep may act as a decoy to engage the
attention of the wolf while the others run into the pen.
WOOD TAG
_3 to 30 or more players._
_Out of doors; gymnasium._
This is a game of tag. When there are more than thirty players, it is
desirable to have two or more who are It, or taggers. The players
venture as near as possible to the one who is It, taunting him by
crying, "Ticky, ticky, touch wood!" Any player may seek immunity from
being tagged by touching a piece of wood. No growing thing, however,
such as a tree or shrub, is to be considered as wood. No player may
stay very long in any place of safety, and the moment his hand or foot
be taken from the wood he is liable to be tagged. A player who is not
near wood may gain a few minutes' respite by calling out "Parley!" but
he must stand perfectly still in the place where he then is, the
tagger being able to tag him if he makes the slightest move of any
part of his body. When such a player decides to run again, he calls
out, "Parley out!"
This gam
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