FREE BOOKS

Author's List




PREV.   NEXT  
|<   101   102   103   104   105   106   107   108   109   110   111   112   113   114   115   116   117   118   119   120   121   122   123   124   125  
126   127   128   129   130   131   132   133   134   135   136   137   138   139   140   141   142   143   144   145   146   147   148   149   150   >>   >|  
he is to stand on a certain line, he must "heel it" if with his back toward them, or, if his side be toward them, stand with one foot on either side of the line. The jumper.--The player who leaps must lay his hands flat on the back at the shoulders and not "knuckle," _i.e._ double under his fingers. Any player transgressing this rule must change places with the back. The back must be cleared without touching him with the foot or any part of the body except the hands. Such a touch is called "spurring," and the transgressor must change places with the back if the latter stands upright before the next player can jump over him. If he does not stand upright in time, he remains back. When a leap is made from a starting line or taw, the jumper may not put his foot more than half over the line. Good jumpers will land on the toes with knees bent and backs upright, not losing the balance. The leapfrog games here given in alphabetic order include:-- I. WITH ONE BACK: II. WITH TWO OR MORE BACKS: Leader and Footer Bung the Bucket Leapfrog Johnny Ride a Pony Leapfrog Race Cavalry Drill Par Saddle the Nag Spanish Fly Skin the Goat LEAPFROG _2 to 100 players._ _Playground; gymnasium._ The first player makes a back, standing either with his back or his side toward the one who is to leap over. The next player runs, leaps over the back, runs a few steps forward so as to allow space for a run between himself and the first player, and in his turn stoops over and makes a back. This makes two backs. The third player leaps over the first back, runs and leaps over the second, runs a short distance and makes a third back, etc., until all the players are making backs, when the first one down takes his turn at leaping, and so on indefinitely. VARIATION.--This may be made much more difficult by each player moving only a few feet in advance of the back over which he has leaped, as this will then leave no room for a run between the backs, but means a continuous succession of leaps by the succeeding players. LEAPFROG RACE _10 to 100 players._ _Playground; gymnasium._ The players are lined up in two or more single files, as for the simplest form of leapfrog, but the game is a race between the diff
PREV.   NEXT  
|<   101   102   103   104   105   106   107   108   109   110   111   112   113   114   115   116   117   118   119   120   121   122   123   124   125  
126   127   128   129   130   131   132   133   134   135   136   137   138   139   140   141   142   143   144   145   146   147   148   149   150   >>   >|  



Top keywords:
player
 

players

 

upright

 

leapfrog

 

places

 
Leapfrog
 

LEAPFROG

 

jumper

 

gymnasium

 

Playground


change

 

Spanish

 

forward

 

standing

 
distance
 

stoops

 

succession

 
succeeding
 
continuous
 

simplest


single
 

leaped

 
leaping
 

indefinitely

 

making

 

VARIATION

 

advance

 

Saddle

 

difficult

 

moving


called

 
spurring
 
transgressor
 

stands

 

remains

 

touching

 

shoulders

 

knuckle

 

double

 

cleared


transgressing

 

fingers

 

starting

 

Leader

 
Footer
 

Cavalry

 

Bucket

 
Johnny
 
include
 

jumpers