rs say, "Salt, pepper,
mustard, cider, vinegar," increasing the speed with which the rope is
turned as the word _vinegar_ is said.
8. "Rock the Cradle." The turners of the rope do not make a complete
circle with it, but swing it from side to side in a pendulum motion.
In this position the player runs in and jumps from one to five times
and runs out on the other side.
9. Run in (_a_) with the rope turned toward the jumper, and then (_b_)
away from the jumper, and jump five times and run out, the hands
meanwhile being placed in some particular position, such as held out
sideways at shoulder level, clasped behind, placed on the shoulders,
or head, or hips, etc.
10. Run in, first with the rope turned toward the jumper and then away
from the jumper, and jump in various ways--as on both feet at once; on
one foot; on the other foot; on alternate feet with a rocking step,
changing from one foot to the other.
11. "Chase the Fox." The jumpers, instead of taking single turns until
each has missed, choose a leader or fox who goes through the various
jumps as described, all of the others following in single file. For
instance, the fox runs under the rope without skipping the others all
follow. The fox then turns and runs back; the others follow. The fox
runs in and takes any of the jumps described above and runs out, the
others in turn following.
12. Repeat all of the above jumps, running in in pairs, threes, etc.
13. "Calling in." A player runs in and jumps three times, calling some
one in by name on the second jump. They jump once together, and the
first player runs out on the opposite side. The second player, in
turn, calls some one in on his second jump, etc.
14. A player runs in, calls some one in on the first jump, and
continues jumping to five and then runs out. The player called in
calls another on his first jump, etc., until there are five jumping at
one time. It will probably be necessary for players to run out on
opposite sides.
15. "Begging." Two players run into the rope and jump together side by
side. While jumping, they change places. One player starts this by
saying, "Give me some bread and butter;" and the other, while
changing, answers, "Try my next-door neighbor." This is continued
until one trips.
16. A player runs in, turns halfway around in two jumps, and runs out
on the same side.
17. A player runs in, turns all the way around in two jumps, and runs
out on the opposite side.
18. "Win
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