on. The object of the different players is
to make captives of the others, as any player caught must thereafter
join his captor in trying to catch others, thus eventually aggregating
the different players into parties, although each starts separately,
and any one may be the nucleus of a group should he be successful in
catching another player. The players may only be caught by those who
issue from a den after they themselves have ventured forth. For
instance, Number Two goes out to catch Number One. Number Three may
catch either Two or One, but neither of them may catch him. The last
player out may catch any of the other players. At any time a player
may run back to his den, after which his again issuing forth gives him
the advantage over all others who may then be out, as he may catch
them. As the players are gradually gathered into different parties,
the game becomes more concentrated, and the side wins that captures
all of the players.
One player may catch only one opponent at a time.
EXCHANGE
(Numbers Change; French Blind Man's Buff)
_10 to 30 or more players._
_Parlor; gymnasium; playground._
One player is blindfolded and stands in the center. The other players
sit in chairs in a circle around him. It is advisable to have the
circle rather large. The players are numbered consecutively from one
to the highest number playing.
The game may start with the players sitting in consecutive order, or
they may change places at the outset to confuse the blindfold player,
although the changing of places takes place very rapidly in the course
of the game. The blindfold player calls out two numbers, whereupon the
players bearing those numbers must exchange places, the blindfold
player trying meanwhile either to catch one of the players or to
secure one of the chairs. Any player so caught must yield his chair to
the catcher. No player may go outside of the circle of chairs, but any
other tactics may be resorted to for evading capture, such as
stooping, creeping, dashing suddenly, etc.
This game may be one of the merriest possible games for an
informal house party. The writer recalls one such occasion when
a prominent manufacturer was blindfolded and had located two
players whose numbers he called for exchange, one of them a
newly graduated West Point lieutenant, the other a college
senior. The business man stood in front of the chair occupied
by the lieutenant and close
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