e players who represent bears
must run across to the other pen, the chaser trying to catch them.
Any player caught before reaching the opposite pen changes places with
the chaser.
The particular point of difference between this and some other
similar chasing games is that the chaser may not know just
which of the players in the pen will start out in response to
the name of the animal that he calls.
ARROW CHASE
_8 to 16 players._
_Out of doors._
This game is especially adapted to surroundings where a very devious
chase may be given, with many opportunities for the runners to go out
of sight, double back on their course, etc., as in a village.
The players are divided into two parties. One of these parties, each
member having a piece of chalk, starts out on a run over any route
chosen by their leader. Every ten feet the runners must chalk a small
arrow somewhere along their path, the object of the hunting party
being to overtake these runners, discovering their course by the
arrows. No attempt is made to get back to a goal, as in many other
games of chase.
The hunting party at the starting place counts two thousand to give
the runners a full start, and then pursues them. The runners will use
all possible finesse in making it difficult to find their arrows,
although it is a rule of the game that the arrow must be in plain
sight, though not necessarily from the point of view of the course
taken. It may be marked on the farther side of a post, stone, etc., or
at a considerable height, or near the ground, but never under a ledge
or where it might not be seen plainly by any one standing in front of
it.
The runners will naturally take a course that will eventually bring
them back to the starting point, the chasers, however, trying to
overtake them before they can accomplish this.
AUTOMOBILE RACE
_20 to 30 players at once._
_Schoolroom._
This schoolroom game is played with most of the class sitting, being a
relay race between alternate rows. The first child in each alternate
row, at a signal from the teacher, leaves his seat on the right side,
runs forward around his seat and then to the rear, completely
encircling his row of seats, until his own is again reached. As soon
as he is seated, the child next behind him encircles the row of seats,
starting to the front on the right side and running to the rear on the
left side. This continues until the last child has encir
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