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aftily and not at once, lest a hint be given as to the article's whereabouts. When every one has found it, or when a long enough time has been passed in looking for it, the thimble is hidden again, this time by the player who found it first. The game sounds easy, but it can be very difficult and very exciting, every one at the beginning of each search wishing to be first, and at the end wishing not to be last. Players often stand right over the thimble, staring directly at it, and still do not see it. Magic Music One player goes out. The others then hide something for him to find, or decide upon some simple action for him to perform, such as standing on a chair. When he is called in, one of the company seats herself at the piano and directs his movements by the tone of the music. If he is far from the object hidden the music is very low; as he gets nearer and nearer it becomes louder and louder. Hot and Cold The same game is played under the name of "Hot and Cold." In this case the player is directed by words; as he gets nearer and nearer the object he becomes "warm," "hot," "very hot," "burning"; when quite off the scent he is "cold." The Jolly Miller The one who shall be "it" is decided upon by counting out (see page 134), and he takes his place in the middle of the room. The others, arm in arm, walk around him in couples, singing, There was a jolly miller who lived by himself. As the wheel went around he made his wealth; One hand on the hopper and the other on the bag: As the wheel went around he made his grab. At "Grab," every one must change partners, and the one in the middle tries to be quick enough to get one himself. If he does, the one left alone must take his place in the middle and be the "Jolly Miller." Going to Jerusalem Some one sits at the piano, and a long row of chairs is made down the middle of the room, either back to back, or back and front alternately. There must be one chair fewer than the number of players. When all is ready the music begins and the players march round the chairs in a long line. Suddenly the music stops, and directly it does so every one tries to sit down. As there is one player too many some one must necessarily be left without a chair. That player has therefore to leave the game, another chair is taken away, and the music begins again. So on to the end, a chair and a player going after each round. The winner of the game is the one who, wh
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