aftily and not at once, lest a hint be given as to the article's
whereabouts. When every one has found it, or when a long enough time
has been passed in looking for it, the thimble is hidden again, this
time by the player who found it first. The game sounds easy, but it
can be very difficult and very exciting, every one at the beginning of
each search wishing to be first, and at the end wishing not to be
last. Players often stand right over the thimble, staring directly at
it, and still do not see it.
Magic Music
One player goes out. The others then hide something for him to find,
or decide upon some simple action for him to perform, such as standing
on a chair. When he is called in, one of the company seats herself at
the piano and directs his movements by the tone of the music. If he is
far from the object hidden the music is very low; as he gets nearer
and nearer it becomes louder and louder.
Hot and Cold
The same game is played under the name of "Hot and Cold." In this
case the player is directed by words; as he gets nearer and nearer the
object he becomes "warm," "hot," "very hot," "burning"; when quite off
the scent he is "cold."
The Jolly Miller
The one who shall be "it" is decided upon by counting out (see page
134), and he takes his place in the middle of the room. The others,
arm in arm, walk around him in couples, singing,
There was a jolly miller who lived by himself.
As the wheel went around he made his wealth;
One hand on the hopper and the other on the bag:
As the wheel went around he made his grab.
At "Grab," every one must change partners, and the one in the middle
tries to be quick enough to get one himself. If he does, the one left
alone must take his place in the middle and be the "Jolly Miller."
Going to Jerusalem
Some one sits at the piano, and a long row of chairs is made down the
middle of the room, either back to back, or back and front
alternately. There must be one chair fewer than the number of players.
When all is ready the music begins and the players march round the
chairs in a long line. Suddenly the music stops, and directly it does
so every one tries to sit down. As there is one player too many some
one must necessarily be left without a chair. That player has
therefore to leave the game, another chair is taken away, and the
music begins again. So on to the end, a chair and a player going after
each round. The winner of the game is the one who, wh
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