in a circle or line and the other player is
called in, his object being, by means of questions put in turn to each
player, to discover what the word is. His questions must take the
form, "How do you like it?" "When do you like it?" and "Where do you
like it?" Let us suppose that "tale" is the word thought of. "How do
you like it?" he will ask the first of the circle. The answer may be,
"I like it amusing" (tale). "How do you like it?" he may ask the next.
"I like it active" (tail). To the next, "When do you like it?" "I like
it at night" (tale). To the next, "Where do you like it?" "At the end"
(tail). To the next, "Where do you like it?" "In an armchair" (tale).
And so on until he guesses the word.
Coffee-Pot
A similar game is called "Coffee-Pot" or "Tea-Pot." In this case also
the company think of a word with more than one meaning, but instead of
answering questions about it they make a pretense of introducing it
into their answers by putting the word "coffee-pot" in its place. As
the player who is guessing is at liberty to put any kind of question
he likes it is well to choose a word that will go easily into ordinary
conversation. Let us suppose, for instance, that the word is rain,
reign, rein. The questions and answers may run something like
this:--"Are you feeling pretty well to-day?" "I always feel well when
there is no coffee-pot" (rain). "Have you been reading anything
interesting lately?" "Yes, a very interesting book on the present
coffee-pot" (reign). "I hope your toothache is better." "Thank you, I
hope its coffee-pot will soon be over" (reign). "Did you walk here
this evening?" "No; we came with the assistance of the coffee-pot"
(rein). The guesser is allowed to make three guesses aloud, but after
that he must meditate on the word in silence or put questions to test
his theories. If the word is a verb and a past tense or present tense
has to be used in an answer, the player says "coffee-potted" or
"coffee-potting."
Throwing Light
This is much like "How, When, and Where," except that instead of
asking questions the player, or players, that went out sit still and
listen to the others talking to each other concerning the selected
word's various meanings. Thus, if it is "Spring," the first may
remark, "It makes our drives so much more comfortable"; the next, "I
am always happier then than at any other time"; the next, "To drink
there is to know what drinking really is"; and so on.
Animal, Ve
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