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g caught meaning not merely being touched, as in "It," but being really held and stopped. Each one that is caught has to stay in the middle to help catch the others, until no one is left to run across at all. The player in the middle calls out to the crowd of players, "What'll you do when the black man comes?" and they answer, "Run right through And never mind you." This is the signal to begin each rush across from one line to the other. Stagarino "Stagarino" is similar to "Black Man," except that all the players who are caught, and whose business it is to catch the others, join hands. Those that run across have therefore to avoid them or to try and break through the wall of arms. Red Rover "Red Rover" is also similar to "Black Man," except that instead of all running at the same time, the "Rover" calls out:-- "Red Rover! Red Rover! Let (mentioning name) come over!" at which the one named has to run from one base to the other. If he is caught, he must assist the "Rover" in catching the others. Hop, Step, and Jump This is a change from ordinary racing. The competitors, instead of running against each other, see which can cover the most distance in a hop, a step, and a jump, or, say, three hops, three steps, and three jumps. It needs an umpire to watch very carefully that the step begins exactly where the hop left off and the jump where the step finished. Follow-My-Leader This needs no explaining. It is nearly always good fun for a while, and particularly so if the leader has original ideas. OUT FOR A WALK On country walks, where there is much to see, one should not be in need of ways to make the time seem shorter. And new walks in the town, or walks where there are interesting shop-windows, are not dull. But the same walks again and again can be very tiring; and it is to help these that the methods which follow have been collected. A good walking pastime for two is for one to drive the other. Hoops are a great help (see p. 169) and so are dolls' perambulators. But on many walks nothing of this kind is allowed, and one has to fall back on conversation. Telling stories in turns, or making up stories about passers-by, is useful, but it is not every one that is able to do this. Roadside Whist In the Channel Islands visitors riding about in large wagonettes pass the time by playing a game called "Roadside Whist." The people on
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