ways to get soaked.
Rocks
Seaside places where there are rocks and a great stretch of sand are
the best. Rocks make paddling twice as exciting, because of the
interesting things in the little pools--the anemones, and seaweeds,
and shells, and crabs, and shrimps, and perhaps little fish. Sometimes
these pools are quite hot. To enjoy the rocks properly you want a net.
Sand Castles, and Other Sand Games
To make full use of the sands a spade is necessary and a pail
important. The favorite thing to make is a castle and a moat, and
although the water rarely is willing to stay in the moat it is well to
pour some in. The castle may also have a wall round it and all kinds
of other buildings within the wall. Abbeys are also made, and great
houses with carefully arranged gardens, and villages, and churches.
Railways with towns and stations here and there along the line are
easily made, and there is the fun of being the train when the line is
finished. The train is a good thing to be, because the same person is
usually engineer and conductor as well. Collisions are interesting now
and then. The disadvantage of a railway on crowded sands is that
passers-by injure the line and sometimes destroy, by a movement of the
foot, a whole terminus; it is therefore better at small
watering-places that few people have yet discovered. If an active game
is wanted as well as mere digging and building, a sand fort is the
best thing to make, because then it has to be held and besieged, and
perhaps captured. In all sand operations stones are useful to mark
boundaries.
Burying one another in the sand is good at the time, but gritty
afterward.
Seaweed
Seaweed and shells make good collections, but there is no use in
carrying live fish home in pails. The fun is in catching the fish, not
is keeping it; and some landladies dislike having the bath-room used
as an aquarium. On wet days seaweed can be stuck on cards or in a
book. The best way to get it to spread out and not crease on a card,
is to float the little pieces in a basin and slip the card underneath
them in the water. When the seaweed has settled on it, take the card
out and leave it to dry. The seaweed will then be found to be stuck,
except perhaps in places here and there, which can be made sure by
inserting a little touch of gum. It is the smaller, colored kinds of
seaweed that one treats in this way; and it is well to leave them for
a day in the sun before washing and pr
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