FREE BOOKS

Author's List




PREV.   NEXT  
|<   179   180   181   182   183   184   185   186   187   188   189   190   191   192   193   194   195   196   197   198   199   200   201   202   203  
204   205   206   207   208   209   210   211   212   213   214   215   216   217   218   219   220   221   222   223   224   225   226   227   228   >>   >|  
re responsible for many fires. In camp, dry grass should be cut away from the locality of the camp fire; and not to put out a camp fire on leaving a camp is criminal. Many of the great fires in our forests have been due to carelessness in this respect. Fires also result frequently from explosions of gas or gunpowder. A room in which the odor of gas is apparent should never be entered with a light, and in handling gunpowder a scout should have no matches loose in his pockets. How To Put Out Burning Clothing If your own clothing should catch fire do not run for help as this will fan the flames. Lie down and roll up as tightly as possible in an overcoat, blanket, or rug. If nothing can be obtained in which to wrap up, lie down and roll over slowly at the same time beating out the fire with the hands. If another person's clothing catches fire, throw him to the ground and smother the fire with a coat, blanket, or rug. What To Do in Case of Fire A fire can usually be put out very easily when it starts, and here is an occasion when a scout can show his presence of mind and coolness. At first a few buckets of water or blankets or woollen clothing thrown upon a fire will smother it. Sand, ashes, or dirt, or even flour, will have the same effect. [Transcriber's note: Flour dust suspended in air is explosive.] If a scout discovers a building to be on fire, he should sound the alarm for the fire department at once. If possible he should send some one else, as the scout will probably know better what to do before the fire-engine arrives. All doors should be kept closed so as to prevent draughts. If you enter the burning building, close the window or door after you, if possible, and leave some responsible person to guard it so it will not be opened and cause a draught. In searching for people, go to the top floor and walk down, examining each room as carefully as possible. If necessary to get air while making the search, close the door of the room, open a window, and stick the head out until a few breaths can be obtained. Afterward close the window to prevent a draught. If doors are found locked and you suspect people are asleep inside, knock and pound on doors to arouse them. If this produces no results, you will have to try to break down the door. While searching through a burning building it will be best to tie a wet handkerchief or cloth {257} over the nose and mouth. You will get a little air from the water.
PREV.   NEXT  
|<   179   180   181   182   183   184   185   186   187   188   189   190   191   192   193   194   195   196   197   198   199   200   201   202   203  
204   205   206   207   208   209   210   211   212   213   214   215   216   217   218   219   220   221   222   223   224   225   226   227   228   >>   >|  



Top keywords:

clothing

 

window

 
building
 

burning

 

smother

 
prevent
 

person

 
blanket
 
draught
 

obtained


searching
 

people

 

responsible

 

gunpowder

 

closed

 

department

 

discovers

 

explosive

 

engine

 
arrives

draughts
 

suspended

 

carefully

 
results
 
produces
 

inside

 

arouse

 
handkerchief
 

asleep

 

suspect


examining
 

opened

 

making

 
breaths
 

Afterward

 

locked

 

search

 

matches

 

pockets

 
handling

apparent

 
entered
 

flames

 
Burning
 
Clothing
 

explosions

 
frequently
 

locality

 

leaving

 
criminal