e allow ten points for each turtle they have seen; ten for
each owl seen and properly named; five for each hawk, and one each for
other wild birds; also two for a cat one for a dog.
No information is given the scout; he is told to go to such a point
and do so and so, but is fined points if he hesitates or asks how or
why, etc.
[Illustration: Quicksight Game.]
The Game of Quicksight
Make two boards about a foot square, divide each into twenty-five
squares; get ten nuts and ten pebbles. Give to one player one board,
five nuts, and five pebbles. He places {299} these on the squares in
any pattern he fancies, and when ready the other player is allowed to
see it for five seconds. Then it is covered up, and from the memory of
what he saw the second player must reproduce the pattern on his own
board. He counts one for each that was right, and takes off one for
each that was wrong. They take turn and turn about.
This game is a wonderful developer of the power to see and memorize
quickly.
[Illustration: Farsight game.]
Farsight, or Spot the Rabbit
Take two six-inch squares of stiff white pasteboard or whitened wood.
On each of these draw an outline rabbit, one an exact duplicate of the
other. Make twenty round black wafers or spots, each half an inch
across. Let one player stick a few of these on one rabbit-board and
set it up in full light. The other, beginning at one hundred yards,
draws near till he can see the spots well enough to reproduce the
pattern on the other which he carries. If he can do it at seventy-five
yards he has wonderful eyes. Down even to seventy (done three times
out of five), he counts high honor; from seventy to sixty counts
honor. Below that does not count at all.
Pole-star
Each competitor is given a long straight stick in daytime, and told to
lay it due north and south. In doing this he may guide himself by sun,
moss, or anything he can find in nature--anything, indeed, except a
compass.
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The direction is checked by a good compass corrected for the locality.
The one who comes nearest wins.
It is optional with the judges whether the use of a timepiece is to be
allowed.
Rabbit Hunt
The game of rabbit hunting is suited for two hunters in limited
grounds.
Three little sacks of brown burlap, each about eight inches by twelve,
are stuffed with hay.
At any given place in the woods the two hunters stand in a ten-foot
circle with their bows and arrows.
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