of the Lunge, the Right Knee being bent,
must form a perpendicular Line with the Point of the Foot; if the Foot
were not so forward, the Heel would be off the Ground, and the Body
would have less Strength, and if it were carried farther the Body could
not easily bend it self, and consequently could not extend so far;
moreover, it would want Strength, being at too great a Distance from the
perpendicular Line of the Foot and Leg, which are its Support, and its
Recovery would be more difficult.
The Foot should fall firm without lifting it too high, that the Soal of
the Sandal, or Pump, may give a smart Sound, which not only looks better
and animates more, but also makes the Foot firm, and in a Condition to
answer the Swiftness of the Wrist.
Care must be taken not to carry the Point of the Foot inward or outward,
because the Knee bending accordingly, as part of the Thigh, goes out of
the Line of the Sword, and consequently, of the Line of Defence, besides
'tis very disagreeable to the Sight.
The Feet sometimes slip in the Lunge, the Right Foot sliding forward, or
the Left backward; the first is occasioned by carrying out the Foot
before the Knee is bent, whereas when the Knee brings it forward, it
must fall flat and firm; the other proceeds from the Want of a
sufficient Support on the Left Foot.
The Head should follow the Figure of the Body; when this is upright,
that should be so to; when the Body leans, the Head must lean; when you
push within, you must look at your Adversary on the Outside of your Arm,
which is done without turning the Head, by the Opposition of the Hand
only.
That every Thrust may carry with it it's due Extent and Strength, the
Opposition of the Sword, the true placing of the Body, and a Facility of
recovering; you are to observe that the two first are for Offence, and
the others for Defence.
Every Thrust must have it's just Length, and carry with it a good Air, a
regular Situation, Vigour, and a due Extension; _See the 2d. plate_.
_Of recovering in_ Guard.
As soon as the Thrust is made, you must recover in _Guard_, which is
done either by retiring out of Measure, or only to the Place from whence
you, pushed; if out of Measure, 'tis done by springing back, or by
bringing the Right Foot back behind the Left, and the Left behind the
Right; and if to the Place from whence you pushed, you must parry if
there's a Thrust made; and if not, you must command the Feeble of the
Adversary's Swo
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