FREE BOOKS

Author's List




PREV.   NEXT  
|<   35   36   37   38   39   40   41   42   43   44   45   46   47   48   49   50   51   52   53   54   55   56   57   58   59  
60   61   62   63   64   65   66   67   68   69   70   >>  
gages giving Light, to take a Counter to your Thrust, whether by a Rispost or Time, you must make a False-time or Half-thrust, and if he parrys, or takes the Time, in Case of the first, you must baulk his Parade; and if he takes the Time, you must take another upon him. If, upon the Engagement, he goes to your Blade with his Fort, you must cut under his Wrist, and if with his Feeble, disengage and push without in _Tierce_. Though an Engagement may be made Blade to Blade, without Disengaging, that is Inside to Inside; better and more common to make it by disengaging from the Outside to the Inside. CHAP. XX. _Of engaging in_ Tierce _in the Midling Guard_. The Engagement without shou'd be made from your being placed within, Feeble to Feeble, for the same Reason as in _Quarte_, the Wrist shou'd be turned in _Tierce_; in this Engagement as in _Quarte_, the Antagonist may do three things. 1st, let you engage him, 2d. or disengage, 3d. or come to your Blade. If he lets you engage him, you must carry on your Thrust in _Tierce_, or make a Half-Thrust, to see if he does not stir, if he retires, if he parrys, or if he takes the Time. If upon your Half-thrust he does not stir, you must thrust strait, if he retires, advance and redouble. If he parrys with his Fort, cut _Seconde_ under, if with his Feeble, you must disengage or cut over the Point from _Tierce_ to _Quarte_, and if upon the Half-thrust he takes the Time pushing strait, you must either parry and risposte, or make him Time, volting or lowering the Body. If he takes the Time in _Seconde_, lowering his Body, you must either parry him and thrust _Quarte_, or pushing _Quarte_, oppose with the Left hand, or volt. If on your Engagement he disengages, 'tis as in _Quarte_, 1st either without Design, 2d. or to retire, 3d. or to take the Time pushing _Quarte_ or volting, 4th. or to come to your Blade, 5th. or to make a Feint; 6th. or to take a Counter to your Thrust. 1st. If he disengage without Design, you must push strait in _Quarte_, or make a Half-thrust, and go on with the same. 2d. If he disengages breaking Measure, you must come forward redoubling in _Quarte_. 3d. If he disengages and pushes _Quarte_, which, on this Occasion, is called Counter-disengaging, you must either parry and risposte, or take the Time lowering the Body, or volting. 4th. If he disengages and comes to your Sword within, with his Fort, you must cut _Quarte_ under
PREV.   NEXT  
|<   35   36   37   38   39   40   41   42   43   44   45   46   47   48   49   50   51   52   53   54   55   56   57   58   59  
60   61   62   63   64   65   66   67   68   69   70   >>  



Top keywords:
Quarte
 

thrust

 

Tierce

 
Engagement
 

Feeble

 

disengages

 
disengage
 

Thrust

 

Counter


strait
 

pushing

 

lowering

 

volting

 
Inside
 
parrys
 

risposte

 

engage

 

Seconde


retires
 

disengaging

 

Design

 

redoubling

 

pushes

 

forward

 

Measure

 

breaking

 

oppose


called

 

retire

 

Occasion

 

redouble

 

advance

 
Though
 

Parade

 

Disengaging

 
giving

Rispost

 

common

 

Antagonist

 

turned

 

Reason

 

things

 
Outside
 

engaging

 

Midling