completing the
round of the circle; but this does not count as a foul, and a captain
so catching a ball may toss it to one of his team. No mass play is
permissible among the guards, each one being obliged to guard only the
baseman to whom he is assigned. This does not apply to the two
fielders, who may move anywhere on the field, and who pick up balls
that go out of the large circles.
FOULS.--It is a foul (1) to hit, bat, or snatch a ball from an
opponent; (2) to hand a ball instead of throwing it; (3) to hold a
ball longer than time enough to turn around quickly, or three
seconds; (4) for a guard to step inside a base. Each foul scores one
point for the opponents, and the ball is then put newly in play by the
Emperor.
SCORE.--A team scores one point when a ball has successfully completed
the round of its circle of basemen, but is intercepted in a throw from
that to the captain; a team scores two points when its ball has
completed the round of the circle of basemen and been caught by its
captain in the center, but fails to reach the Emperor; a team scores
five points when its ball has completed the full play of the circle,
its captain, and the Emperor. A team scores one point for every foul
made by the opponents. The ball is put newly in play by the Emperor
after every point scored.
The game is played in time limits of fifteen-minute halves, with a
rest of five or ten minutes between the halves. The team wins which
has the highest score.
The teams change sides and places for the second half, guards becoming
basemen, and _vice versa_.
PROGRESSIVE CAPTAIN BALL
(Captain Ball--V)
_20 to 60 players._
_Playground; gymnasium._
_Basket ball._
This game differs from any other form of Captain Ball in the
fact that the players progress after each score from base to
base. Each player thus completes the round of outer bases in
his own field, then becomes captain for his team, then a
fielder, and then starts on the round as guard for each base,
in turn, in the opposite field. The use of progression in this
game was originated by Miss Cora B. Clark of New York. It is
obviously best adapted to older players,--of high school
age,--but once understood, the progression is simple and well
within the ability of younger players.
This form of the game as to grounds and rules may be played
without the progression if desired.
[Illustration Diagram:
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