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if the stone of the second player falls on top of the first stone in the hole, it "kills" the first stone. The game is out at twelve. To measure distances, they break off small sticks. Lookers-on may stand around and bet which of the players will win. Another game is called takwari, "to beat the ball"; in Spanish, _palillo_. It is played only by women. Two play at a time. One knocks a small wooden ball toward one goal, while her opponent tries to get it to another. This game is also played by the northern Tepehuane women, who sometimes use two short sticks tied together in the middle, instead of the ball. The sticks are thrown ahead from their places on the ground with a kind of quick, prying movement, with the aid of a longer stick. Civilised Tarahumares, as well as the Mexicans, play with knuckle-bones as dice. The game is called _la taba_, and the bones are taken from either the deer, the sheep, or the goat. Only one bone is used by the two players. Twelve points make a game, and each player has twelve grains of corn with which he keeps count. He makes two rings in the sand, and puts his twelve grains in one ring, and as the game progresses he transfers them into the second ring until the game is out. Their greatest gambling game, at which they may play even when tipsy, is quinze; in Tarahumare, romavoa. It is played with four sticks of equal length, called romalaka and inscribed with certain marks to indicate their value. Practically they serve the same purpose as dice, but they are thrown in a different way. The player grasps them in his left hand, levels their ends carefully, lifts his bundle, and strikes the ends against a flat or square little stone in front of him, from which they rebound toward his opponent. The sticks count in accordance with the way they fall. The point of the game is to pass through a figure outlined by small holes in the ground between the two players. The movements, of course, depend upon the points gained in throwing the sticks, and the count is kept by means of a little stone, which is placed in the respective hole after each throw. Many accidents may impede its progress; for instance, it may happen to be in the hole into which the adversary comes from the opposite direction. In this case he is "killed," and he has to begin again from the starting-point. The advance is regulated by a number of ingenious by-laws, which make the game highly intellectual and entertaining. If he has th
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