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rces of waste of coal, in the mines, and in its use, and how they can be reduced. 5. Know the principal game birds and animals in his neighborhood, the seasons during which they are protected, the methods of protection, and the results. Recognize the track of any two of the following: rabbit, fox, deer, squirrel, wild turkey, ruffed grouse and quail. Cooking [Illustration: Cooking pot insignia. (tr)] To obtain a merit badge for Cooking a scout must 1. Prove his ability to build a fireplace out of stone or sod {31} or logs, light a fire, and cook in the open the following dishes in addition to those required for a first-class scout: Camp stew, two vegetables, omelet, rice pudding; know how to mix dough, and bake bread in an oven; be able to make tea, coffee, and cocoa, carve properly and serve correctly to people at the table. Craftsmanship [Illustration: Drafting compass insignia. (tr)] To obtain a merit badge for Craftsmanship a scout must 1. Build and finish unassisted one of the following articles: a round, square or octagonal tabouret; round or square den or library table; hall or piano bench; rustic arm chair or swing to be hung with chains; or rustic table. 2. He must also make plans or intelligent rough sketch drawing of the piece selected. Cycling [Illustration: Wheel insignia. (tr)] To obtain a merit badge for Cycling a scout must 1. Be able to ride a bicycle fifty miles in ten hours. 2. Repair a puncture. 3. Take apart and clean bicycle and put together again properly. 4. Know how to make reports if sent out scouting on a road. 5. Be able to read a map and report correctly verbal messages. Dairying [Illustration: Butter churn insignia. (tr)] To obtain a merit badge for Dairying a scout must 1. Understand the management of dairy cattle. 2. Be able to milk. 3. Understand the sterilization of milk, and care of dairy utensils and appliances. {32} 4. Test at least five cows for ten days each, with the Babcock test, and make proper reports. Electricity [Illustration: Fist holding lightening insignia. (tr)] To obtain a merit badge for Electricity a scout must 1. Illustrate the experiment by which the laws of electrical attraction and repulsion are shown. 2. Name three uses of the direct current, and tell how it differs from the alternating current. 3. Make a simple electro-magnet. 4. Have an elementary knowledge of the action
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