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is therefore not essential to describe here the formation of rope; its various sizes and strength. The important thing to know is how to use it to the best advantage. To do this an intelligent understanding of the different knots and how to tie them is essential. Every day sailors, explorers, mechanics, and mountain-climbers risk their lives on the knots that they tie. Thousands of lives have been sacrificed to ill-made knots. The scout therefore should be prepared in an emergency, or when necessity demands, to tie the right knot in the right way. There are three qualities to a good knot: 1. Rapidity with which it can be tied. 2. Its ability to hold fast when pulled tight, and 3. The readiness with which it can be undone. The following knots, recommended to scouts, are the most serviceable because they meet the above requirements and will be of great help in scoutcraft. If the tenderfoot will follow closely the various steps indicated in the diagrams, he will have little difficulty in reproducing them at pleasure. In practising knot-tying a short piece of hemp rope may be used. To protect the ends from fraying a scout should know how to "whip" them. The commonest method of "whipping" is as follows: [Illustration: Whipping.] Lay the end of a piece of twine along the end of the rope. {49} Hold it to the rope with the thumb of your left hand while you wind the standing part around it and the rope until the end of the twine has been covered. Then with the other end of the twine lay a loop back on the end of the rope and continue winding the twine upon this second end until all is taken up. The end is then pulled back tight and cut off close to the rope. For the sake of clearness a scout must constantly keep in mind these three principal parts of the rope: [Illustration: Rope loop. (tr)] 1. _The Standing Part_--The long unused portion of the rope on which he works; 2. _The Bight_--The loop formed whenever the rope is turned back upon itself; and, 3. _The End_--The part he uses in leading. Before proceeding with the tenderfoot requirements, a scout should first learn the two primary knots: the overhand and figure-of-eight knots. [Illustration: Overhand knot.] _The Overhand Knot_. Start with the position shown in the preceding diagram. Back the end around the standing part and up through the bight and draw tight. [Illustration: Figure eight knot.] _The Figure of Eight Knot_. Make a
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