een courageous to leave it, or cold, and a fool.
But the sunsets and dawns, and the winds--strong and clean--would bring
peace. You would think of the new world you were sailing to, and of how
good it would be there, and of how you would prosper, and the long,
happy life you would lead.... And the voyage would come to an end, and
you'd sail up the harbor.
[Illustration: "Okkabab! See them clothes!"]
Then at the dock, men in strange clothing would shout orders at you;
"Peely wush, okka Hoogs! Peely wush! Okkabab!" and you would discover
that peely wush meant hurry up, and that okka was a swear word and that
when they said Hoog they meant you. It would be a comic nickname, you
know: as we say Chinks for Chinamen. And they'd hustle you Hoogs off the
ship, and shove you around on the pier, and examine your eyes and your
pocket-books, and at last set you free.
And there you would be, in Atlantis, where people were happy.
But you'd find at the start that Atlantis was busy and rough; and parts
of the city would be dirty and have a bad smell. And then you would find
that the Hoogs mostly lived in those parts, and had to work at pretty
nearly anything to pay for their lodging. You'd see Americans that you
knew; Senator Smoot, perhaps, sewing shirts; and the Rev. Samuel Drury
would be standing in the street peddling shoestrings. The reason for
this would be that until they knew what okkabab meant, and could read
and write the language of Atlantis, and spell its odd spellings, and
pronounce it without too much of an American accent, they couldn't get
any but unskilled and underpaid jobs. Meantime they would look to a
native like cheap, outlandish peddlers. Even their own fellow-immigrants
would try to exploit them. And instead of their finding it easy to get
rich, as they'd hoped, they would be so hard up that they'd have to
fight like wolves for each nickel.
Your American clothes would be another difficulty, because they'd be
laughed at. You'd have to buy and learn to wear the kind of things they
wore in Atlantis. And your most polite ways would seem rude in Atlantis,
or silly; so you'd have to learn _their_ rules of politeness, which
would strike _you_ as silly. And you'd have to learn habits of living
which would often amaze you; and if you were slow to adopt them, they'd
class you as queer. Their ideas of joking would also be different from
yours; and you'd slowly and awkwardly discover what was fun in Atlantis.
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