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based cannot be regarded as less than a poetic fancy or an ill-understood metaphor; they depend on a vast philosophy of nature, certainly rude and primitive, but coherent and serious. The second operation of the mind, inseparable, as we have said, from the first, attributes to these imaginary beings various qualities, but all important to man. They are good or bad, useful or hurtful, weak or powerful, kind or cruel. One remains stupefied before the swarming of these numberless genii whom no natural phenomenon, no act of life, no form of sickness escapes, and these beliefs remain unbroken even among the tribes that are in contact with old civilizations.[53] Primitive man lives and moves among the ceaseless phantoms of his own imagination.[54] Lastly, the psychological mechanism of the creative moment is very simple. It depends on a single factor previously studied--thinking by analogy. It is a matter first of all--and this is important--of conceiving beings analogous to ourselves, cast in our mould, cut after our pattern; that is, feeling and acting; then qualifying them and determining them according to the attributes of our own nature. But the logic of images, very different from that of reason, concludes an objective resemblance; it regards as alike, what seem alike; it attributes to an internal linking of images, the validity of an objective connection between things. Whence arises the discord between the imagined world and the world of reality. "Analogies that for us are only fancies were for the man of past ages real" (Tylor). b. In the genesis of myths, the second moment is that of fanciful invention. Entities take form; they have a history and adventures: they become the stuff for a romance. People of poor and dry imagination do not reach the second period. Thus, the religion of the Romans peopled the universe with an innumerable quantity of genii. No object, no act, no detail, but had its own presiding genius. There was one for germinating grain, for sprouting grain, for grain in flower, for blighted grain; for the door, its hinges, its lock, etc. There was a myriad of misty, formless entities. This is animism arrested at its first stage; abstraction has killed imagination. Who created those legends and tales of adventure constituting the subject-matter of mythology? Probably inspired individuals, priests or prophets. They came perhaps from dreams, hallucinations, insane attacks--they are derived from s
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