FREE BOOKS

Author's List




PREV.   NEXT  
|<   75   76   77   78   79   80   81   82   83   84   85   86   87   88   89   90   91   92   93   94   95   96   97   98   99  
100   101   102   103   104   105   106   107   108   109   110   111   112   113   114   115   116   117   118   119   120   121   122   123   124   >>   >|  
ic; some of these games are quite good.) He bugs his parents for a modem, or quite often, uses his parents' modem. The world of boards suddenly opens up. Computer games can be quite expensive, real budget-breakers for a kid, but pirated games, stripped of copy protection, are cheap or free. They are also illegal, but it is very rare, almost unheard of, for a small-scale software pirate to be prosecuted. Once "cracked" of its copy protection, the program, being digital data, becomes infinitely reproducible. Even the instructions to the game, any manuals that accompany it, can be reproduced as text files, or photocopied from legitimate sets. Other users on boards can give many useful hints in game-playing tactics. And a youngster with an infinite supply of free computer games can certainly cut quite a swath among his modem-less friends. And boards are pseudonymous. No one need know that you're fourteen years old--with a little practice at subterfuge, you can talk to adults about adult things, and be accepted and taken seriously! You can even pretend to be a girl, or an old man, or anybody you can imagine. If you find this kind of deception gratifying, there is ample opportunity to hone your ability on boards. But local boards can grow stale. And almost every board maintains a list of phone-numbers to other boards, some in distant, tempting, exotic locales. Who knows what they're up to, in Oregon or Alaska or Florida or California? It's very easy to find out--just order the modem to call through its software--nothing to this, just typing on a keyboard, the same thing you would do for most any computer game. The machine reacts swiftly and in a few seconds you are talking to a bunch of interesting people on another seaboard. And yet the BILLS for this trivial action can be staggering! Just by going tippety-tap with your fingers, you may have saddled your parents with four hundred bucks in long-distance charges, and gotten chewed out but good. That hardly seems fair. How horrifying to have made friends in another state and to be deprived of their company--and their software--just because telephone companies demand absurd amounts of money! How painful, to be restricted to boards in one's own AREA CODE--what the heck is an "area code" anyway, and what makes it so special? A few grumbles, complaints, and innocent questions of this sort will often elicit a sympathetic reply from another board user--some
PREV.   NEXT  
|<   75   76   77   78   79   80   81   82   83   84   85   86   87   88   89   90   91   92   93   94   95   96   97   98   99  
100   101   102   103   104   105   106   107   108   109   110   111   112   113   114   115   116   117   118   119   120   121   122   123   124   >>   >|  



Top keywords:

boards

 

software

 

parents

 

protection

 

computer

 
friends
 

talking

 

seconds

 
seaboard
 

trivial


action

 

distant

 

people

 
tempting
 

interesting

 
staggering
 

Oregon

 

Alaska

 
Florida
 

California


locales

 

machine

 

reacts

 

typing

 

keyboard

 

exotic

 

swiftly

 

amounts

 
absurd
 

painful


restricted

 
elicit
 

sympathetic

 

questions

 

special

 

grumbles

 

complaints

 

innocent

 

demand

 

companies


hundred

 

distance

 

saddled

 
tippety
 

fingers

 

charges

 
numbers
 
deprived
 

company

 

telephone