om its position by striking a peg or
wire, the ball must be replaced, and the stroke taken again.
vi. A player continues to play so long as he makes a point or hits a
ball. A point consists in making a hoop or hitting the turning peg
in order.
vii. The ball has made its hoop when, having passed through from the
playing side and ceased to roll, it cannot be touched by a
straight-edge placed across the wires on the side from which it was
played.
viii. A player who hits a ball must take Croquet: that is, must
strike his own ball while in contact with the other, so as
perceptibly to stir both. In doing this he is _not_ allowed to place
his foot on his ball. A player, when his turn comes round, may hit
and Croquet each ball in succession, and can do this again after
each point made, but between the points can only take Croquet once
off each ball.
ix. A playing ball which hits another after making a point is in
hand, and the striker can score no point till he has taken Croquet.
After hitting another, a ball may be stopped by any player; but
should it, in rolling, displace any of the other balls, such balls
must remain where they are driven.
x. When, at the commencement of a turn, two balls are found
touching, Croquet must be taken at once, without repeating the hit.
xi. When a player, in his stroke, hits one or more balls, he must
take Croquet off the ball that is struck first; but if he has hit
two simultaneously, he may choose from which of them he will take
it, and in both cases a second hit is required before he can take it
from the other ball.
xii. Should the ball in making its hoop strike another that lies
beyond the hoop and then pass through it, the hoop and the hit both
count; but, should any part of the ball that is hit have been lying
beneath the hoop, the Croquet must be taken, but the hoop does not
count.
xiii. A rover which strikes or is driven by another ball against the
winning peg is out of the game, and must be removed from the ground.
xiv. A player who pegs out a rover by a first hit cannot take
Croquet from it, as the ball is out of the game, and he is not
entitled to another stroke.
xv. Should a player play out of his turn, or with a wrong ball, and
this be discovered by his antagonist before a second stroke in error
has be
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