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in repeating it before he throws what was his main, he wins; if not, he loses. In other words, having completely failed to throw his main in the first instance, he should lose, but does not in consequence of the equitable interference of his newly-made acquaintance, which constitutes itself his chance. For example, suppose the caster "sets"--that is, places on the table--a stake of L10, and it is covered by an equal amount, and he then calls 7 as his main and throws 5; the groom-porter at once calls aloud, "5 to 7"--that means, 5 is the number to win and 7 the number to lose, and the player continues throwing until the event is determined by the turning up of either the main or the chance. During this time, however, a most important feature in the game comes into operation--the laying and taking of the odds caused by the relative proportions of the main and the chance. These, as has been said, are calculated with mathematical nicety, are proclaimed by the groom-porter, and are never varied. In the above instance, as the caster stands to win with 5 and to lose with 7, the odds are declared to be 3 to 2 against him, inasmuch as there are three ways of throwing 7, and only two of throwing 5. As soon as the odds are declared, the caster may increase his stake by any sum he wishes, and the other players may cover it by putting down (in this instance) two-thirds of the amount, the masse, or entire sum, to await the turning up of either main or chance. If a player "throws out" three times in succession, the box passes to the next person on his left, who at once takes up the play. He may, however, "throw in" without interruption, and if he can do so some half-dozen times and back his luck, the gains will be enormous. 'The choice of a main is quite optional: many prefer 7 because they may make a coup at once by throwing that number or by throwing 11, which is a "nick" to 7, but to 7 only. Shrewd players, however, prefer some other main, with the view of having a more favourable chance to depend upon of winning both stake and odds. For example, let us reverse what was mentioned above, and suppose the caster to call 5 and throw 7; he then will have 7 as his chance to win with odds of 3 to 2 IN HIS FAVOUR. 'Such is the game of English Hazard, at which large fortunes have been won and lost. It is exceedingly simple, and at times can become painfully interesting. Cheating is impossible, unless with loaded dice, which have been us
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