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and very old." 'Hereupon the porter brought the senator into a corner, fumbled the note out of his fob, and, placing it in his hands, whispered, "Shure, I know it's yours, and here it is; but (looking cautiously round) wasn't it lucky that none of the jintlemin found it?" 'Another establishment much patronized in those days was in Nassau Street, where early in the evening unlimited Loo, never under "three and three," sometimes "six and six," might be indulged in, while a little later Roulette formed the attraction of an adjacent room, and still later at night all flocked down-stairs to the hot supper and rattling English Hazard. For one or two seasons St Stephen's Green lent one of its lordly mansions, formerly the residence of a cruel and witty Lord Chief Justice, to the votaries of fortune; here everything was done in grand style, with gilded saloons, obsequious waiters, and champagne suppers. All this has long since become matter of the past, and it would now puzzle the keenest detective to find the trace even of a silver hell in the Irish capital. No one will be hardy enough to defend the vice of gambling, but some have argued, and not without truth, that if a man will play it is far better for him to indulge the propensity at Hombourg or Baden, where he cannot lose more money than he has with him, than to do so in the cozy club-room of a private "salon," where indulgent friends may tempt him to become bankrupt not only in fortune but in reputation.' Passing over other less important games, called Biribi, and Kraps (played with dice), we come to Passe-Dix, which seems to demand some notice. PASSE-DIX. This game, considered the most ancient of all games of chance, is said to have actually been made use of by the executioners at the crucifixion of our Saviour, when they 'parted his garments, casting lots,' Matt. xxvii. 35. It is played with three dice. There is always a banker, and the number of players is unlimited. Each gamester holds the box by turns, and the other players follow his chance; every time he throws a point UNDER ten he, as well as the other players, loses the entire stakes, which go to the banker. Every time he throws a point ABOVE ten (or PASSES TEN--whence the name of the game), the banker must double the player's stakes and the stakes of all those who have risked their money on the same chance. When the game is played by many together, each gamester is banker in his turn. PUT. T
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