lay motive, which is none other than the instinct of
self-assertion". Thus we should be forgetting the importance in play
of danger and the escape motive, the importance of manipulation for
its own sake, and the importance of the mere joy in muscular and
mental activity. Also, we should be overlooking the occasional
presence of laughter, the occasional presence of sex attraction, and
the almost universal presence of the gregarious and other social
motives. Play gratifies many instincts, not merely a single one.
Further, it is very doubtful whether the whole satisfaction of play
activity can be traced to the instincts, anyway, for play may bring in
the native "likes and dislikes", which we saw [Footnote: See p. 180.]
to be irreducible to instinctive tendencies; and it may bring in
acquired likes and interests developed out of these native likes. Play
gives rise to situations that are interesting and attractive to the
players, though the attraction cannot be traced to any of the
instincts. The rhythm of dancing, marching, and of children's
sing-song games can scarcely be traced to any of the instincts.
The sociability of games goes beyond mere gregariousness, since it
calls for acting together and not simply for being together; and at
the same time it goes beyond competition and self-assertion, as is
seen in the satisfaction the players derive from good team work. It is
true that the individual player does not lay aside his self-assertion
in becoming a loyal member of a team; rather, he identifies himself
with the team, and finds in competition with the opposing team an
outlet for his mastery impulse. But at the same time it is obvious
that self-assertion would be still more fully gratified by man-to-man
contests; and therefore the {493} usual preference of a group of
people for "choosing sides" shows the workings of some other motive
than self-assertion. The fact seems to be that cooerdinated group
activity is an independent source of satisfaction.
If the self-assertive impulse of an individual player is too strongly
aroused, he spoils the game, just as an angry player spoils a friendly
wrestling match or snowball fight, and just as a thoroughly frightened
passenger spoils a trip down the rapids, which was meant to be simply
thrilling. The instincts are active in play, but they must not be too
active, for human play is an activity carried on well above the
instinctive level, and dependent on motives that cannot whol
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