so that
the sword could not cut it. Some charms could give preternatural strength,
others the power of crossing the sea without a ship, of creating and
destroying love, of assuming different forms, of becoming invisible, of
giving the evil eye. Garments could be charmed to protect or to destroy
the wearer. A horse's head, set on a stake, with certain imprecations,
produced fearful mischief to a foe.[331]
Very few remains of temples have been found in the North. But (as Laing
remarks in his "Sea-Kings of Norway") the most permanent remains of the
religion of Odin are found in the usages and languages of the descendants
of those who worshipped him. These descendants all retain, in the names of
Wednesday, Thursday, and Friday, the recollections of the chief gods of
this mythology. Mara (the nightmare) still torments the sleep of the
English-speaking people; and the Evil One, Nokke (so says Laing), is the
ancestor of Old Nick.
Every ninth year solemn sacrifices were held in the great temple at Upsal
in Sweden. The king and all citizens of importance must appear in person
and bring offerings. Crowds came together on these occasions, and no one
was excluded, except for some base or cowardly action. Nine human beings
were sacrificed, usually captives or slaves, but in times of great
calamity even a king was made a victim. Earl Hakon, of Norway, offered his
son in sacrifice to obtain a victory over some pirates. The bodies were
buried in groves, which thence were regarded as very sacred. One, called
Odin's grove, near the temple of Upsal, was sacred in every twig and leaf.
Sec. 7. Social Character, Maritime Discoveries, and Political Institutions of
the Scandinavians.
Of the manners, customs, and habits of the Scandinavians, we cannot speak
at length. Society among them was divided into two classes,--the
landholder or bondsmen, and the thralls or slaves. The duty of the last
was to perform domestic service and till the ground, and they consisted of
prisoners taken in war and their children. The business of the landholder
or bondsman was war, and his chief virtue courage. His maxim was, to
conquer a single opponent, to attack two, not to yield to three, and only
to give way to four. To die in battle was their high ambition; then they
believed that they should pass to the halls of Odin. King Ragnar died
singing the pleasure of receiving death in battle, saying, "The hours of
my life have passed away; I shall die lau
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