warner for the next game. The game receives its name from the call,
"Warning!" which the warner gives three times before leaving home.
WASHINGTON
In this game a player stands blindfolded and another player comes up
and taps him. The one who is "it" then gives a penalty, such as "climb
a tree or run to the corner and back," and then tries to guess who it
was that tapped him. The one tapped must answer some question so that
he may be recognized by his voice or laugh. If "it" is correct in his
guess, the player must do as directed, but if his guess is wrong he
must do it himself. The result of this game is that the blindfolded
player will measure the severity of his "forfeits," or "penalties," to
his certainty of guessing correctly the name of the player.
WATER POLO
This game is played in a swimming pool. A white ball made of rubber
fabric is used. The ball must be between 7 and 8 inches in diameter.
The goals are spaces 4 feet long and 12 inches wide at each end of the
tank and placed 18 inches above the water line. Six men on a side
constitute a team.
It is a game in which skill in swimming is absolutely essential. It is
also a very rough game. The player endeavours to score goals by
swimming with the ball, and his opponents are privileged to tackle him
and to force him under water or in other ways to attempt to secure the
ball from him. Meanwhile the other players are blocking off opponents,
and in general the game resembles a football game in its rudiments.
WATER RACE
In this game the contestants run a race carrying a glass or tin cup
full of water on top of the head, which must not be touched by the
hands. The one finishing first with a minimum loss of water from his
cup is the winner.
WICKET POLO
A game played by two teams of four players each. The ball used is a
regulation polo ball. A wicket polo surface is 44 feet square, in
which sticks or wickets are set up. The object of the game is to
knock down the wickets of one's opponents by a batted ball and to
prevent them from displacing our own. A crooked stick 4 feet in length
and a little over an inch in diameter is used. Each player has a fixed
position on the field or surface.
WOLF AND SHEEP
In this game "it" is the wolf. The sheep choose a shepherd to guard
them. The wolf then secures a hiding place and the sheep and shepherd
leave the fold and endeavour to locate him. When this is done the
shepherd cries, "I spy a wolf!" and ev
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