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warner for the next game. The game receives its name from the call, "Warning!" which the warner gives three times before leaving home. WASHINGTON In this game a player stands blindfolded and another player comes up and taps him. The one who is "it" then gives a penalty, such as "climb a tree or run to the corner and back," and then tries to guess who it was that tapped him. The one tapped must answer some question so that he may be recognized by his voice or laugh. If "it" is correct in his guess, the player must do as directed, but if his guess is wrong he must do it himself. The result of this game is that the blindfolded player will measure the severity of his "forfeits," or "penalties," to his certainty of guessing correctly the name of the player. WATER POLO This game is played in a swimming pool. A white ball made of rubber fabric is used. The ball must be between 7 and 8 inches in diameter. The goals are spaces 4 feet long and 12 inches wide at each end of the tank and placed 18 inches above the water line. Six men on a side constitute a team. It is a game in which skill in swimming is absolutely essential. It is also a very rough game. The player endeavours to score goals by swimming with the ball, and his opponents are privileged to tackle him and to force him under water or in other ways to attempt to secure the ball from him. Meanwhile the other players are blocking off opponents, and in general the game resembles a football game in its rudiments. WATER RACE In this game the contestants run a race carrying a glass or tin cup full of water on top of the head, which must not be touched by the hands. The one finishing first with a minimum loss of water from his cup is the winner. WICKET POLO A game played by two teams of four players each. The ball used is a regulation polo ball. A wicket polo surface is 44 feet square, in which sticks or wickets are set up. The object of the game is to knock down the wickets of one's opponents by a batted ball and to prevent them from displacing our own. A crooked stick 4 feet in length and a little over an inch in diameter is used. Each player has a fixed position on the field or surface. WOLF AND SHEEP In this game "it" is the wolf. The sheep choose a shepherd to guard them. The wolf then secures a hiding place and the sheep and shepherd leave the fold and endeavour to locate him. When this is done the shepherd cries, "I spy a wolf!" and ev
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