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to wind around the handle of the racket or around the pole below the black mark, provides for a free hit by one's opponent. THREE-LEGGED RACING A race in which the contestants are paired off by being strapped together at the ankles and thighs. Remarkable speed can be obtained by practice under this handicap. There are definite rules to govern three-legged races, and official harness may be bought from sporting goods outfitters. As a race, however, it is like sack racing, to be classed among the sports designed to afford amusement rather than as a display of skill. TUB RACING These races are often held in shallow lakes. Each contestant sits in a wash tub, and by using his hands as paddles endeavours to paddle the course first. As a wash tub is not a particularly seaworthy craft, and spills are of frequent occurrence, it is well for the tub racers also to know how to swim. VOLLEY BALL This game is extremely simple and may be played by any number of players, provided that there is space and that the sides are evenly divided. The best dimensions for a volley ball court are 25 feet wide and 50 feet long, but any square space evenly divided into two courts will do. The game consists of twenty-one points. The ball is made of white leather and inflated with a rubber bladder. A net divides the two courts and is 7 feet high. The standard volley ball is 27 inches in circumference and weighs between 9 and 12 ounces. The whole object of the game is to pass the ball back and forth over the net without permitting it to touch the floor or to bound. In this way it somewhat resembles both tennis and hand ball. Volley ball is an excellent game for gymnasiums and has the decided advantage of permitting almost any number to play. WARNING The "warner" takes his position at a space called "home" and the rest of the players stand some distance from him. He then clasps his hands and runs out, trying to tag an opponent with his clasped hands. This would be practically impossible except that the players endeavour to make him unclasp his hands by pulling at his arms and drawing temptingly near him. As soon as he has tagged a victim he runs for home as fast as possible. If he himself is tagged before he reaches home he is out, and the tagger becomes "warner." If both the warner and the one tagged reach home safely they clasp hands, and finally the line contains all the players but one, who has the honour of being
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