to wind around the handle of the racket or around the pole
below the black mark, provides for a free hit by one's opponent.
THREE-LEGGED RACING
A race in which the contestants are paired off by being strapped
together at the ankles and thighs. Remarkable speed can be obtained by
practice under this handicap. There are definite rules to govern
three-legged races, and official harness may be bought from sporting
goods outfitters. As a race, however, it is like sack racing, to be
classed among the sports designed to afford amusement rather than as a
display of skill.
TUB RACING
These races are often held in shallow lakes. Each contestant sits in a
wash tub, and by using his hands as paddles endeavours to paddle the
course first. As a wash tub is not a particularly seaworthy craft, and
spills are of frequent occurrence, it is well for the tub racers also
to know how to swim.
VOLLEY BALL
This game is extremely simple and may be played by any number of
players, provided that there is space and that the sides are evenly
divided. The best dimensions for a volley ball court are 25 feet wide
and 50 feet long, but any square space evenly divided into two courts
will do. The game consists of twenty-one points.
The ball is made of white leather and inflated with a rubber bladder.
A net divides the two courts and is 7 feet high. The standard volley
ball is 27 inches in circumference and weighs between 9 and 12 ounces.
The whole object of the game is to pass the ball back and forth over
the net without permitting it to touch the floor or to bound. In this
way it somewhat resembles both tennis and hand ball.
Volley ball is an excellent game for gymnasiums and has the decided
advantage of permitting almost any number to play.
WARNING
The "warner" takes his position at a space called "home" and the rest
of the players stand some distance from him. He then clasps his hands
and runs out, trying to tag an opponent with his clasped hands. This
would be practically impossible except that the players endeavour to
make him unclasp his hands by pulling at his arms and drawing
temptingly near him. As soon as he has tagged a victim he runs for
home as fast as possible. If he himself is tagged before he reaches
home he is out, and the tagger becomes "warner." If both the warner
and the one tagged reach home safely they clasp hands, and finally the
line contains all the players but one, who has the honour of being
|