animals. Killing an animal for food is
allowable.
7. A scout obeys orders of his parents, patrol leader, or scout master
without question.
8. A scout smiles and whistles under all circumstances.
9. A scout is thrifty and saves every penny he can and puts it into
the bank.
The scout master is the adult leader of a troop. A troop consists of
three or more patrols. The scout master may begin with one patrol. He
must have a deep interest in boys, be genuine in his own life, have
the ability to lead and command the boys' respect and obedience, and
possess some knowledge of a boy's ways. He need not be an expert on
scoutcraft. The good scout master will discover experts for the
various activities.
To organize a patrol, get together seven or more boys, explain to them
the aims of the Boy Scouts, have them elect a leader and corporal from
their own number and take the scout oath as tenderfeet. To organize a
local committee, call together the leading men of a town or city,
teachers, business men, professional men, and all who are interested
in the proper training of boys, for a committee to superintend the
development of the scout movement.
There are a number of divisions to scouting depending upon the place
where the boys live and upon their opportunities. For instance, to
obtain:
_An Ambulance Badge_: A scout must know: The fireman's lift. How to
drag an insensible man with ropes. How to improvise a stretcher. How
to fling a life-line. The position of main arteries. How to stop
bleeding from vein or artery, internal or external. How to improvise
splints and to diagnose and bind fractured limb. The Schafer method of
artificial respiration. How to deal with choking, burning, poison,
grit in eye, sprains and bruises, as the examiners may require.
Generally the laws of health and sanitation as given in "Scouting for
Boys," including dangers of smoking, in continence, want of
ventilation, and lack of cleanliness.
_Aviator_: A scout must have a knowledge of the theory of aeroplanes,
ball balloons and dirigibles, and must have made a working model of an
aeroplane or dirigible that will fly at least twenty-five yards. He
must also have a knowledge of the engines used for aeroplanes and
dirigibles.
_Bee-farmer_: A scout must have a practical knowledge of swarming,
hiving, hives, and general apiculture, including a knowledge of the
use of artificial combs, etc.
_Blacksmith_: A scout must be able to upset and wel
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