e reward of joy and
satisfaction that comes with successful hospitality!
SOCIALS AND PARTIES
Perhaps you're appointed chairman of the social committee of your
young people's church society of or some club. Or maybe you want to
entertain for a friend who is visiting you so that she may meet
your circle of friends. Anyway it's up to you to plan an evening's
amusement for a big crowd of people. If it's a mixed crowd--young and
old and in-between (as church socials often are)--you need one kind
of plan; if it's a bunch of young folks, or a school class party, or
something for the children, you need other plans.
But the secret of all good times for big crowds is to choose
entertainment that draws the individuals together in some kind of
comradeship, gives them all something in common, and puts them on a
friendly footing.
A SMILES SOCIAL
On the door of the parish house as well as in the post-office window
appeared a poster adorned with a big smiling face--the kind made by
drawing a circle and putting inside of it two eye dots, a nose line,
and a cheerful curve for a mouth.
Beneath it the invitation urged everybody to come to a Smiles Social,
wearing a smile and bringing an extra one in the pocket. Admission,
one smile.
The parish house parlors were decorated with all the laughing or
smiling pictures that could be found by the committee in charge. "Mona
Lisa" was there with her inscrutable smile, "The Laughing Cavalier,"
as well as less famous characters, such as smiling girls on calendars
and magazine covers. An amusing display of newspaper cartoons also
filled one portion of the wall space. Smilax was appropriately enough
used for trimming.
At the door was stationed a smiling admission collector, who insisted
on an entering smile from everyone. The extra one was not demanded at
this point.
With such a beginning and the gallery of smiles about the room to
break the ice, the social was assured of the success that followed.
The first stunt tried was called "Throwing Smiles," not a new
amusement but always a fun-maker.
One person starts the game by smiling broadly and then pretending to
wipe off the smile and throw it to somebody else. As soon as it lands
on the next person's face, that person must in turn wipe it off and
fling it at a third player. As soon as a smile is supposedly wiped
off, the owner of it must maintain a perfectly sober expression.
The company was in screams of lau
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