ot on the war-path, or engaged in hunting, Western Indians spend
much of their time in various games or contests of skill. Of these
contests one of the most popular is flying the arrow, a sport to which
the Indians of all tribes devote considerable time and attention.
When this game is proposed, each of those who wish to join in it lays on
the ground something of small value, such as a pipe, quiver of arrows, a
bow, spear, tobacco pouch, or knife, and when all have been collected,
the value of the whole makes a prize well worth trying for.
Then bows are carefully examined, a dozen of the best arrows in the
quiver selected, and the first of the competitors steps out in front of
the rest, and prepares to shoot, not at a mark, but straight up into the
air. His object is to have as many arrows in the air as possible at the
same time; and he who can send up the greatest number, before the first
touches the ground, wins the game and all the prizes.
But few of the most expert of the Indian bow-men have been known to put
more than ten arrows into the air at once, and to do even this requires
extraordinary skill and strength. The arrows, ten or twelve in number,
are held in the hand that grasps the bow, and the rapidity with which
each is fitted to the string and sent upward is truly wonderful.
SHIP-BUILDING.
BY LIEUT. J. A. LOCKWOOD.
Few people who are not sailors at all realize what a wonderful thing a
ship is, and of how many different parts one is made up.
In the first place, a model of the proposed vessel has to be made. The
model is an American invention. Formerly what was known as the draught
of a ship took the place of the model. In the draught the proposed ship
was represented on paper from three points of view. The first gave a
complete view of the side; the second, or body plan, showed the breadth,
having described on it every timber composing the frame of the ship;
lastly came the horizontal plan, showing the whole as if seen from
above. The model is much simpler than the old-fashioned draught. It is
simply a miniature ship.
Once having a perfect model, the good ship-constructor feels that half
his battle is already won. It may be as well here to mention the fact
that, as a rule, the length of a ship is five times her greatest breadth
of beam; her depth two-thirds of her breadth. Steamers are longer in
proportion than sailing vessels. This is on account of the extra speed
to be attained, even
|