SCUE OF EVA.
Eva's parents live in the South. Her father was a Planter. Their house
was but a short distance from the river. Eva and her pet dog Growler
used to romp up and down on the sandy shore of the river. One day Eva
and Growler went to the water as usual. Eva saw a boat there and thought
she would get in, but not untie the rope. She had not been in the boat
very long, when she felt it moving off--she was frightened and did not
know what to do. Growler rushed into the water, and continued to bark
very loud. As Eva saw the boat getting away out into the river, she
jumped out and with an oar commenced to swim for the shore. Growler took
hold of her dress, and was taking her ashore, when an old slave named
Sam, rushed into the water and taking her from the faithful dog, bore
her in safety to the land. She lay sick for some time and she had a
horrid fever for many days. Growler was always by her bed side, and
would only leave it to get something to eat. Eva's father gave Sam his
freedom and a purse of gold. Sam would not leave his master--"No--no,
Sambo no leave Massa and Eva--Sambo lub Massa," said the good old man.
Growler still continues in the family, and he is beloved by all--for
had it not been for him Eva would have been drowned. You see him in the
water; poor fellow he was tired--but he struggled on and was successful.
[Illustration: The Girl's Party.]
THE GIRLS PARTY.
This is a girls party. All the young ladies and gentlemen are assembled
to celebrate the birth day of Kate. They are playing one of the games of
Forfeits. Kate is on her knees. I will explain the game to you. It is a
nice game; so when you get a party of boys and girls together, you can
play it. There are various kinds of games of Forfeits; they are almost
as various as the forfeits themselves. The manner of conducting them is
the same for all. Some play is settled on, such as the "Arbor of love;"
"Spinning the plate," or any other. When all the ladies and gentlemen
have had to give various forfeits, the work of redeeming them commences.
A lady sits down and a gentleman blindfolded kneels at her feet. She
takes up each article separately, and asks for judgment. The gentleman
then tells what the owner of the forfeit must do, in order to redeem
it. The sentence once passed is never revoked, and so the sooner the
punishment is performed the better. The game waits until the culprit
performs his sentence.
In the party you see,
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