FREE BOOKS

Author's List




PREV.   NEXT  
|<   3   4   5   6   7   8   9   10   11   12   13   14   15   16   17   18   19   20   21   22   23   24   >>  
e-laughter, repeating that nub from time to time through his gaspings and shriekings and suffocatings. It takes only a minute and a half to tell that in its comic-story form; and isn't worth the telling, after all. Put into the humorous-story form it takes ten minutes, and is about the funniest thing I have ever listened to--as James Whitcomb Riley tells it. He tells it in the character of a dull-witted old farmer who has just heard it for the first time, thinks it is unspeakably funny, and is trying to repeat it to a neighbor. But he can't remember it; so he gets all mixed up and wanders helplessly round and round, putting in tedious details that don't belong in the tale and only retard it; taking them out conscientiously and putting in others that are just as useless; making minor mistakes now and then and stopping to correct them and explain how he came to make them; remembering things which he forgot to put in in their proper place and going back to put them in there; stopping his narrative a good while in order to try to recall the name of the soldier that was hurt, and finally remembering that the soldier's name was not mentioned, and remarking placidly that the name is of no real importance, anyway--better, of course, if one knew it, but not essential, after all--and so on, and so on, and so on. The teller is innocent and happy and pleased with himself, and has to stop every little while to hold himself in and keep from laughing outright; and does hold in, but his body quakes in a jelly-like way with interior chuckles; and at the end of the ten minutes the audience have laughed until they are exhausted, and the tears are running down their faces. The simplicity and innocence and sincerity and unconsciousness of the old farmer are perfectly simulated, and the result is a performance which is thoroughly charming and delicious. This is art and fine and beautiful, and only a master can compass it; but a machine could tell the other story. To string incongruities and absurdities together in a wandering and sometimes purposeless way, and seem innocently unaware that they are absurdities, is the basis of the American art, if my position is correct. Another feature is the slurring of the point. A third is the dropping of a studied remark apparently without knowing it, as if one were thinking aloud. The fourth and last is the pause. Artemus Ward dealt in numbers three and four a good deal. He would begin to t
PREV.   NEXT  
|<   3   4   5   6   7   8   9   10   11   12   13   14   15   16   17   18   19   20   21   22   23   24   >>  



Top keywords:

absurdities

 
putting
 

farmer

 
stopping
 

soldier

 

correct

 
remembering
 

minutes

 

innocence

 

simplicity


sincerity

 
running
 

unconsciousness

 

simulated

 

delicious

 

laughter

 

charming

 
exhausted
 

result

 

performance


perfectly

 

laughing

 

outright

 

gaspings

 

quakes

 
audience
 
laughed
 

beautiful

 
chuckles
 

interior


repeating
 

machine

 

knowing

 

thinking

 
apparently
 

dropping

 

studied

 

remark

 
fourth
 

numbers


Artemus

 
incongruities
 

wandering

 

string

 

compass

 
pleased
 

purposeless

 
position
 

Another

 

feature