ou like it?
When do you like it? Where do you like it?" of each person until the
word is guessed. For instance, one player is asked:
"How do you like it?"
"Full of gold coins."
"When do you like it?"
"When I am traveling."
"Where do you like it?"
"In a safe place where robbers cannot find it."
And so the game goes on until the guesser knows the word. If he fails to
guess it after asking every one of the players the three questions, "How
do you like it? When do you like it? Where do you like it?" he must pay
a forfeit. The guesser next time is the person who, in making his answer
gave away the word decided upon.
"I LOVE MY LOVE WITH AN A"
To play this game it is best for the players to arrange themselves in a
half-circle round the room. Then one begins: "I love my love with an
'A,' because she is affectionate; I hate her with an 'A,' because she is
artful. Her name is Alice, she comes from Aberdeen, and I gave her an
apricot." The next player says: "I love my love with a 'B,' because she
is bonnie; I hate her with a 'B,' because she is boastful. Her name is
Bertha, she comes from Bath, and I gave her a book." The next player
takes "C," and the next "D," and so on through all the letters of the
alphabet.
IT
One of the players is asked to go outside whilst the company think of
some person in the room, and on his return he has to guess of whom the
company has thought.
The players then arrange themselves in a circle, and agree each to think
of his or her right-hand neighbor; it is best to have a girl and boy
alternately, as this adds much to the amusement.
The one outside is then called in, and commences to ask questions.
Before replying, the player asked must be careful to notice his or her
right-hand neighbor, and then give a correct reply. For instance,
supposing the first question to be: "Is the person thought of a boy or a
girl?" the answer would possibly be "A boy"; the next person would then
be asked the color of the complexion, the next one the color of the
hair, if long or short, etc., to which questions the answers would, of
course, be given according to the right-hand neighbor.
Nearly all the answers will contradict the previous ones, and something
like this may be the result: "A boy," "very dark complexion," "long
yellow hair," "wearing a black Eton jacket," "with a dark green dress,"
"five feet high," "about six years old," etc. When the player guessing
gives the
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