s,
Queen, knave of spades,
Queen of clubs.
D B
8, 9, 10 of diamonds, Knave, 8 of hearts,
10 of clubs, Ace of clubs,
7 of hearts. King, 9 of spades.
C
Knave of diamonds,
Ace of hearts,
Ace, 8 of spades,
7 of diamonds.
Score, love-all. C assists.
REMARKS.--B leads the right through the assisting hand, C plays the ace,
D the seven, and A should play the king. If A plays the queen to give
information to his partner, B should at once continue with the eight of
hearts, and thus effect a euchre. If A plays the king, B's natural play
would be to lead the ace of clubs, whereby A and C make their point.
Few cases arise when you should conceal information from your partner,
but this is one of them.
CASE III.
Ruffing a winning card in order to draw trumps and score two.
A
9 of hearts (turn-up),
Knave of diamonds,
7 of hearts,
Queen, 8 of clubs.
D B
Ace, king of hearts, Queen, 10 of hearts,
King of spades, Ace of diamonds,
King of diamonds, King of clubs,
10 of clubs. 9 of spades.
C
Right, 8 of hearts,
Ace of clubs,
Ace, 10 of spades.
Score, four to three in favor of A and C. C assists.
_First Trick._--B leads the ten of hearts, C plays the right, D the
king, and A the seven.
_Second Trick._--C leads the ace of clubs, D plays the ten, A the eight
of clubs, and B the king.
_Third Trick._--C leads the ace of spades, D plays the king, A ruffs
with the nine of hearts, and B plays the nine of spades.
_Fourth and Fifth Tricks._--A leads the left, thereby drawing all the
trumps, and continues with the winning club.
CASE IV.
Leading a trump up to the right.
A
Knave of hearts (turn-up),
King of hearts,
Ace of clubs,
Ace, king of spades.
D B
9 of hearts, Knave of diamonds,
7, 8 of spades, Ace, queen of hearts,
King, 8 of clubs. 9 of spades,
Ace of diamonds.
C
10, 7, hearts,
Knave, 10 of spades,
King of diamonds.
A adopts the trump. Score, four to one in fav
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