_,
dissolved in Sweet Wine, will prevent inward Infection.
_Madness._ Lastly, If your Hound be Mad, which you will soon find by his
separating himself from the rest, throwing his Head into the Wind,
foaming and slavering at Mouth, snatching at every thing he meets, red
fiery Eyes, stinking filthy Breath; then to Knock him in the Head, is a
present Remedy, and you'l prevent infinite Dangers.
And now I proceed to give some brief Instructions for Hunting the
several Chases, _viz._ the _Time when?_ and the _Manner how?_
Having your Kennel of Hounds in good order and plight, lead them forth,
and to your Game; only take this Caution; do not forget to have in your
Pack a couple of _Hounds_, called _Hunters in the High-wayes_, that will
Scent upon hard Ground, where we cannot perceive Pricks or Impressions;
and let a couple of _Old stench Hounds_ accompany you, by whose sure
Scent, the too great Swiftness of the young and unexperienced Ones may
be restrained and regulated.
_Of Hart_ or _Stag Hunting._
To understand the _Age_ of this our Game, it is known by several Marks,
amongst which this is the most authentick: That if you take his view in
the ground, and perceive he has a large Foot, a thick Heel, a deep
Print, open Cleft and long space, then be assured he is Old; as the
Contrary concludes him Young.
To find him? Examine the following Annual, or Monethly.
_November_, in Heaths among Furs, Shrubs, and Whines.
_December_, in Forests among thick and strong Woods.
_January_, in Corners of the Forests, Corn-fields, _Wheat_, _Rye_, &c.
_February_ and _March_, amongst Young and thick Bushes.
_April_ and _May_, in Coppices and Springs.
_June_ and _July_, in Out-Woods and Purlieus nearest the Corn-fields.
_September_ and _October_, after the first showers of Rain, they leave
their Thickets, and go to Rut, during which time there is no certain
place to find them in.
When you have found him in any of these places, be careful to go up the
Wind; and the best time to find him is before _Sun-rising_, when he goes
to feed; then watch him to his Leir, and having lodged him, go and
prepare; if he is not forced, he will not budge till Evening.
Approaching his Lodging, cast off your _Finders_, who having Hunted him
a Ring or two, cast in the rest; and being in full Cry and maine Chase,
Comfort and Cheer them with Horn and Voice. Be sure to take notice of
him by some _Mark_, and if your Dogs make _Default_, rate
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