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ungoolays, which roll swiftly along the ground past the men with the spears, who are stationed midway between the other two a few yards from the path of the wungoolays, which, as they come rolling rapidly past, the men try to spear with their widyu-widyu; he who hits the most, wins the game. It looks easy enough, but here again the old men scored. For Gurril Boodthul, if a bush is not at hand, a bushy branch of a tree is stuck up. The men arm themselves with small boodthuls, or miniature waddies, then stand a few feet behind the bush, which varies from five to eight feet or so in height at competitions. They throw their boodthuls in turn; these have to skim through the top of the bush, which seems to give them fresh impetus instead of slackening them. The distance they go beyond is the test of a good thrower; over three hundred yards is not unusual. As practice in this game is kept up, the young men hold their own. There is another throwing stick somewhat larger than the gurril boodthul, which only weighs about three ounces, and is about a foot in length. The other stick is thrown to touch the ground, then bound on, sometimes making one high long leap, sometimes a series of jumps, as a flat pebble does when thrown along the water in the game children call 'ducks and drakes.' Yahweerh is a sort of sham trial fight. One man has a bark shield, and he has to defend himself with it from the bark toy boomerangs the others throw. Here again the old men win. Their games, which old and young alike play, are distinctly childish. Boogalah, or ball, is one. In playing this all of one Dhe, or totem, are partners. The ball, made of sewn-up kangaroo skin, is thrown in the air; whoever catches it goes with his or her division--for women join in this game--into a group in the middle, the other circling round. The ball is thrown in the air, and if one of the circle outside the centre ring catches it, then his side namely, all his totem--go into the middle, the others circling round, and so on. The totem keeping it longest wins. Goomboobooddoo, or wrestling, is a great Boorah-time entertainment. Family clan against clan. Kubbee against Hippi, and so on. A Hippi, for example, will go into a ring and plant there a mudgee, or painted stick with a bunch of feathers at the top. In will run a Kubbee and try to make off with the stick; Hippi will grapple with him, and a wrestling match comes off. Into the ring will go others of each s
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