FREE BOOKS

Author's List




PREV.   NEXT  
|<   61   62   63   64   65   66   67   68   69   70   71   72   73   74   75   76   77   78   79   80   81   >>  
n played; _E_ would have to pay one stake to the pool. As soon as the five cards dealt to each player are exhausted, the next in order becomes the dealer, and distributes five cards to each player, as before, and the game is conducted round and round on exactly similar lines until one of the party has lost the last of his five stakes. He is then out of the game, and if he has any cards left he must add them, face downwards and unexposed, to the top of the undealt portion of the pack. The other players proceed with the game, and as each loses his last stake he is left out, and no fresh cards are dealt him. This goes on until all but one have lost their stakes, when, as already described, the game is finished, and the last in takes the pool. [93] If a new game is started on, the first out in the previous game becomes the new dealer. The lead is a disadvantage in this game, as, after a few cards have been played, it is often possible to know that certain cards remaining in hand are absolutely safe, or nearly so. For instance, suppose two knaves have been played during the first round or two, and that a third knave is in a player's hand, that card may be played as an almost safe one, as there is only one other that can pair with it, and the odds of the fourth knave being in the next player's hand are very remote. For the same reason a player having two of a kind in his own hand should always play one of them when his turn comes round, provided, of course, he is not able to pair with the player immediately preceding him. If a player has a card similar to that played immediately before him, he must play it. In the event of his failing to do so, he has to pay a double penalty to the pool, while the player who would have been penalized has to contribute just as though the right card had been played. These penalties must be enforced before the cards are cut for the next deal. VARIATIONS. This method of playing the game is sometimes varied as follows: Instead of dealing five cards to each player, the whole of the pack is distributed, equally; or as nearly equal as possible, among the players, each of whom starts with five coins or counters, as in the other game. The player on the dealer's left-hand side, whom we will call _B_, as above, has to lead, and he keeps on playing one card after another until the opponent on his left (_C_) can pair one of them. When _C_ succeeds in doing this, he says "Snip," a
PREV.   NEXT  
|<   61   62   63   64   65   66   67   68   69   70   71   72   73   74   75   76   77   78   79   80   81   >>  



Top keywords:
player
 

played

 

dealer

 
players
 

playing

 

immediately

 

stakes

 

similar

 

contribute


double

 

failing

 
penalty
 

preceding

 
provided
 
penalized
 

distributed

 

starts

 

counters


succeeds

 

opponent

 

VARIATIONS

 

enforced

 

penalties

 

method

 

equally

 
dealing
 

Instead


varied

 

undealt

 

portion

 

unexposed

 

proceed

 
exhausted
 

distributes

 

conducted

 

fourth


reason

 

remote

 

knaves

 

previous

 
disadvantage
 
started
 

finished

 

instance

 

suppose


absolutely
 

remaining