value of each card in the
balcony, and double it, the knave counting eleven, the queen twelve,
and the king thirteen, with which card, if the game succeeds, each of
the numeral packets will terminate. If any card on the ground packets
(Rule I) corresponds to the _doubled value_ of any card on the balcony,
you place that (ground-packet) card immediately below the balcony card,
thus beginning the packets called numerals.
_Example_ (see tableau).--On the blank cards, the numeral 6 is placed
under a three, the 4 under a two; but if in doubling, the value of any
balcony card exceeds thirteen, the excess over thirteen constitutes the
value of the card to be placed underneath.
_Example._--An ace (numerals) is placed under a seven, the double of
seven being fourteen, _which is one in excess of thirteen_. A knave
(_Bube_) is placed under a queen; the double of twelve being
twenty-four, _which is eleven in excess of thirteen_. A three under an
eight; the double of eight being sixteen, _which is three in excess of
thirteen_.
If the ground packets fail to produce suitable cards for numerals
according to the calculations just named, vacant spaces must of
necessity remain in the line of numerals, which will be filled as the
game develops (Rule II).
When all suitable cards have been transferred from the ground packets
to the numerals, the next process is that of _addition_. The value of
each card on the numeral line must be _added_ to that of the card on
the balcony immediately above it, and you must again transfer from the
ground packets to the numeral line any cards whose value corresponds
with the addition thus made, it being understood that any card taken
from the ground packet must always be placed on the numeral which is
exactly underneath the balcony card to whose value it is added.
Thus, in continuing the game by _addition_, on the numeral ace would be
placed an eight, on the _Bube_ (knave) would be placed a ten; because
in the former case one and seven make eight, in the latter, eleven
(knave) and twelve (queen) make twenty-three, _which is ten in excess
of thirteen_.
If in this stage of the game cards are released in the ground packets
suitable either for filling vacancies or for continuing the packets of
addition in the numeral line, the refilling of the vacancies must be
the first object (Rule II). When two or more cards of the ground
packets are equally suitable, select which you please (Rule I), and you
may
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